VRVulkanTextureData_t.m_pPhysicalDevice

Data required for passing Vulkan textures to IVRCompositor::Submit. Be sure to call OpenVR_Shutdown before destroying these resources. Please see https://github.com/ValveSoftware/openvr/wiki/Vulkan for Vulkan-specific documentation

struct VRVulkanTextureData_t
VkPhysicalDevice_T m_pPhysicalDevice;

Meta