Compositor_CumulativeStats

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

Members

Variables

m_nNumDroppedFrames
uint m_nNumDroppedFrames;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumDroppedFramesLoading
uint m_nNumDroppedFramesLoading;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumDroppedFramesOnStartup
uint m_nNumDroppedFramesOnStartup;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumDroppedFramesTimedOut
uint m_nNumDroppedFramesTimedOut;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumFramePresents
uint m_nNumFramePresents;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumFramePresentsLoading
uint m_nNumFramePresentsLoading;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumFramePresentsOnStartup
uint m_nNumFramePresentsOnStartup;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumFramePresentsTimedOut
uint m_nNumFramePresentsTimedOut;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumLoading
uint m_nNumLoading;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumReprojectedFrames
uint m_nNumReprojectedFrames;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumReprojectedFramesLoading
uint m_nNumReprojectedFramesLoading;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumReprojectedFramesOnStartup
uint m_nNumReprojectedFramesOnStartup;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumReprojectedFramesTimedOut
uint m_nNumReprojectedFramesTimedOut;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nNumTimedOut
uint m_nNumTimedOut;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

m_nPid
uint m_nPid;

Cumulative stats for current application. These are not cleared until a new app connects, but they do stop accumulating once the associated app disconnects.

Meta