VREvent_TouchPadMove_t

when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from it). These events are sent to overlays with the VROverlayFlags_SendVRTouchpadEvents flag set.

Members

Variables

bFingerDown
bool bFingerDown;

when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from it). These events are sent to overlays with the VROverlayFlags_SendVRTouchpadEvents flag set.

fValueXFirst
float fValueXFirst;

when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from it). These events are sent to overlays with the VROverlayFlags_SendVRTouchpadEvents flag set.

fValueXRaw
float fValueXRaw;

when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from it). These events are sent to overlays with the VROverlayFlags_SendVRTouchpadEvents flag set.

fValueYFirst
float fValueYFirst;

when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from it). These events are sent to overlays with the VROverlayFlags_SendVRTouchpadEvents flag set.

fValueYRaw
float fValueYRaw;

when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from it). These events are sent to overlays with the VROverlayFlags_SendVRTouchpadEvents flag set.

flSecondsFingerDown
float flSecondsFingerDown;

when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from it). These events are sent to overlays with the VROverlayFlags_SendVRTouchpadEvents flag set.

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